Shadow of EdenĀ
- Platformer Pilot Environment Concept Art -
Concept art created for the pilot phase of the sci-fi/steampunk-inspired platformer Shadow of Eden. Throughout the project, I was tasked with developing the client's initial visual direction, helping translate their early ideas into a cohesive mood and artistic style. To achieve this, I contributed concept art and visual development across multiple areas, including camera composition, environments, props, and character design, providing a strong foundation for the game's overall aesthetic. I am sharing below bit of the process.